Vitality Sensor May Become Revolutionary for PC Games

When the Vitality Sensor made its debut at E3 earlier this year, most - if not all - of the spectators at Nintendo's press conference were completely and utterly dumbfounded.

The Wii Vitality Sensor is a fingertip pulse oximeter sensor that connects through the Wii Remote. According to Nintendo, the device "will initially sense the user's pulse and a number of other signals being transmitted by their bodies, and will then provide information to the users about the body’s inner world."

The Wii Vitality Sensor was announced by President and CEO Satoru Iwata at Nintendo's E3 2009 media briefing on June 2. No specific applications were revealed for the device, but when presenting the device Iwata suggested that video games may soon be used for relaxation.

The Electronic Entertainment Expo, commonly known as E3, is an annual trade show for the computer and video games industry presented by the Entertainment Software Association (ESA). It is used by many video game developers to show off their upcoming games and game-related hardware.

According to Siliconera, the first game to potentially use this peculiar device will be called "WiiRelax." The article states specifically that "Nintendo is keeping quiet about their Vitality Sensor games, but they have something called WiiRelax in development.

Nintendo registered the rights to WiiRelax in PAL territories, according to some sources. Since the Vitality Sensor is a pulse detecting accessory, it sounds like WiiRelax would work with the upcoming device."

Now it seems just mere speculation but it may turn real in very near future, according to Kombo.com.' report.

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